"The old maps were ditched due to gameplay reasons, according to the developer, because some of the new features being added didn't gel well with the size, layout, and design of the old maps." - Randolph Ramsay, GameSpot AU
Ok, yeah, so this is coming a bit late, but it still sums up exactly what is so shit about dlc in games today.
I mean, I didn’t just imagine that some of the cod4 maps have been brought out as dlc for mw2, did I?
So when the developer of mw2, Infinity Ward, said they ditched the old maps because some of the new features being added didn’t gel well with the size, layout and design of the old maps, what they meant is the new features actually fit to an acceptable degree, we’re just going to suck more money from you so you can play them. Is that right? Is that what I was just fucking told here?
And then there’s the story of anthonyaisrael8, who managed to hack the mw2 disc and uploaded a video showing that the dlc maps were already on the fucking disc that you paid money for. If you paid money to download those maps you paid money to unlock THE REST OF THE FUCKING GAME.
When did pride in your product and good value for money stop meaning a fucking thing? When computer games moved onto consoles, apparently.
anthonyaisrael8 was banned, incidentally, from xbox live and youtube for exposing that shit, by this fucking guy, Robert Bowling, director of Communications and Community Manager for Infinity Ward:
And we lap this shit up every day because we’re fucking bored out of our minds.
It reflects badly on the quality of modern warfare 2, and the production values at Infinity Ward, or their moral character, if they can say “some of the new features being added didn't gel well with the size, layout, and design of the old maps,” and then put those maps in anyway and compromise the quality of their game, or just fucking lie to us, the fucking dicks.